Now that there's no MLPCCG, I've no idea what to really do. While I like the mechanics, and combination of mechanics, it doesn't lend itself well to anything else.
And of course, the issues of getting art for an original IP. I'm barely an artist, I can't even draw... I'm not even a good GUI designer.
I'm just an idea guy, and there's plenty of those. I completely understand why Hasbro wouldn't want the game... they have WotC and now technically Bushiroad. If they wanted a ccg they would have one already. All because I happened to combine mechanics usually abandoned, in just the right way... it was luck.
EDIT: Once I think about it, I'm a IP-based designer. For some reason, mechanics related to IPs (which is something they most certainly want in a product) tend to come easy to me...
I mean, I've got a League of Legends CCG concept I want to post soon. I've got a Disgaea concept rolling around in my head, and I've got a Valve Fortress style concept somewhere in my notes.
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Mood:
Tired -
Listening to: Fantasy by Lama
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Watching: The Pet Girl of Sakurasou
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Playing: League of Legends
Guess the only thing you can do is work on more CCGs, perhaps recycling some concepts created for MLP:CCG along the way.
(what's an IP, btw? I'm not much into this CCG stuff now)
Incidentally, someone found a small loophole I can use to at least finish the game.
Glad to hear that c: I hope you can do something with it.