Shop Mobile More Submit  Join Login
About Design & Interfaces / Hobbyist Master of Blitz (maybe)Male/United States Recent Activity
Deviant for 10 Years
Needs Core Membership
Statistics 289 Deviations 497 Comments 24,803 Pageviews
×

Newest Deviations

Disgaea: Netherwar - Leaders v4 - Laharl by masterage Disgaea: Netherwar - Leaders v4 - Laharl :iconmasterage:masterage 0 7 Disgaea: Netherwar - Peons - Dragonshrooms by masterage Disgaea: Netherwar - Peons - Dragonshrooms :iconmasterage:masterage 0 0 Disgaea: Netherwar - Leader - Flonne by masterage Disgaea: Netherwar - Leader - Flonne :iconmasterage:masterage 5 0 Disgaea: Netherwar - Leaders - D5 Heroes by masterage Disgaea: Netherwar - Leaders - D5 Heroes :iconmasterage:masterage 0 0 Disgaea Netherwar - Leaders - Lujei by masterage Disgaea Netherwar - Leaders - Lujei :iconmasterage:masterage 1 0 Disgaea Netherwar - Leaders V2 - Walnut by masterage Disgaea Netherwar - Leaders V2 - Walnut :iconmasterage:masterage 0 5 Disgaea Netherwar - Peons V2 - Snakish by masterage Disgaea Netherwar - Peons V2 - Snakish :iconmasterage:masterage 0 0 Lightning Made CCG - Steven Universe (2 Hours) by masterage Lightning Made CCG - Steven Universe (2 Hours) :iconmasterage:masterage 1 0 Disgaea Netherwar - Leaders V2 - New 9 Collage by masterage Disgaea Netherwar - Leaders V2 - New 9 Collage :iconmasterage:masterage 4 1 Disgaea Netherwar - Leaders V2 - Marona by masterage Disgaea Netherwar - Leaders V2 - Marona :iconmasterage:masterage 1 0 Disgaea Netherworld - Leaders V2 - Laharl by masterage Disgaea Netherworld - Leaders V2 - Laharl :iconmasterage:masterage 1 3 Disgaea: Netherwar Card Game - Disgaea 1 Leaders by masterage Disgaea: Netherwar Card Game - Disgaea 1 Leaders :iconmasterage:masterage 1 0 Disgaea: Netherwar Card Game - Female Lead Collage by masterage Disgaea: Netherwar Card Game - Female Lead Collage :iconmasterage:masterage 4 6 Disgaea: Netherwar Card Game - Holy Dragon Peon by masterage Disgaea: Netherwar Card Game - Holy Dragon Peon :iconmasterage:masterage 2 0 Disgaea: Netherwar Card Game - Villains (SPOILERS) by masterage Disgaea: Netherwar Card Game - Villains (SPOILERS) :iconmasterage:masterage 3 6 Disgaea Netherwar Single Page RULESHEET V1 by masterage Disgaea Netherwar Single Page RULESHEET V1 :iconmasterage:masterage 1 0

Watchers

Friends

Activity


OCTGN is kicking me around again. Turns out most of the work was just hiding critical errors that my poking around brought back up, and until they're fixed I can't release it.

Help?

Card changes

  • Elemental Protection renamed to Shield.
  • Shield now exists on all Leaders except Zenon.
  • Shield may now replace I-HP numbers on Peons (so when a Peon attaches, it may provide Shield instead of Max HP).
  • Shield may no longer appear in Peon I-Evilities
  • Taro's Attack-Overload interaction redone to fit new Shield mechanic.
  • Move Penalties split into Move Penalty and Peon Shield.
  • Move Penalty is still the difference between where the attack launches and the lane of a target (so -1M to -2M damage).
  • Peon Shield is the mechanic where Leaders take -1M damage for each of their Peons in the same lane.
  • "Ignores Peon Shield" is replacing most instances of "Ignores Move Penalties"

Basically, Max HPs were too high, while Busters like Adell didn't have much to bust. Shield lowers Max HP while keeping the "Effective" HP to where they were before (which is also a healing nerf), and now there's more balancing vectors.

The Move Penalty split was for Barrage Assaults being too strong with certain combinations of Leaders ending games too quickly and even being able to snipe all three enemy leaders before they could meaningfully react.
As of this posting:

Card Parser: Complete (Alternate cards to be added manually)

Tabletop Simulator: Basically, I know the *how* of it works. No fancy setup, and if cards place too close together they turn into a deck which is highly annoying.

OCTGN: Most of the old functions are still broken, and while I did receive help in getting more relevant functions added, they too aren't quite working yet. However, I'm actually IN, so progress!

Cards: Leaders and Peons now moved to V4 base.

Rulebook: Also working on the Expanded Alpha rulebook. One previous posted is now pre-Alpha.

OCTGN Example: cdn.discordapp.com/attachments…

TTS Example: cdn.discordapp.com/attachments…
Good news, Disgaea Netherwar will be on OCTGN!
Bad News, nothing actually *works* in OCTGN right now, but I'm working on it, decks can be made, and the game can be played manually.

Other good news: I can still have a Tabletop Simulator version, because if I don't someone less honorable will.

Now to get the cards done.
Disgaea: Netherwar - Leaders v4 - Laharl
Disgaea is owned by Nippon Ichi Software. I make no claim for characters, settings, likeness, or names.
This project has no relation to any official product in any way, shape, or form.
This project is covered under fair use laws, so long as no part of it is sold.

Cards are submitted to this site in a non-print-viable format.

---
Disgaea: Netherwar will be playable on Tabletop Simulator!
---

Basically, I found my card bleed was off, and it was affecting the entire card. And in order to fix, sadly it requires the cards to be remade again.

I've also separated Move Penalties and the Peon Shield functionality. Most cards are actually Peon Shield breakers rather that Move Penalty breakers.
Loading...
Disgaea: Netherwar - Peons - Dragonshrooms
Disgaea, and La Pucelle, are owned by Nippon Ichi Software. I make no claim for characters, settings, likeness, or names.
This project has no relation to any official product in any way, shape, or form.
This project is covered under fair use laws, so long as no part of it is sold.

Cards are submitted to this site in a non-print-viable format.

---
50 Leaders done, so time to work on the Peons! 31 Leaders left, though, but if I want the game playable by the end of the month I have to work on Peons NOW.
---

Hericium is the earlygame Dragonshroom. Early units are generally more situational to compensate for their early damage-dealing ability.

Erivern is the lategame Dragonshroom. Late units are usually more powerful in exchange for being mostly dead draws in the early game.

If you turned Erivern into Hericium (via Reincarnation), it would have the following stats:
5M Max HP
One (1) Bow Weapon Rank
Evility: Shroom Half
Evility: Fungus Dip
Attack: Shroom Breath

If you turned Hericium into Erivern (via Reincarnation), it would have the following stats:
6M Max HP
One (1) Bow Weapon Rank
Evility: Toxic Reign
Evility: Sporescale
Attack: Toxin Crunch
Loading...
OCTGN is kicking me around again. Turns out most of the work was just hiding critical errors that my poking around brought back up, and until they're fixed I can't release it.

Help?

Card changes

  • Elemental Protection renamed to Shield.
  • Shield now exists on all Leaders except Zenon.
  • Shield may now replace I-HP numbers on Peons (so when a Peon attaches, it may provide Shield instead of Max HP).
  • Shield may no longer appear in Peon I-Evilities
  • Taro's Attack-Overload interaction redone to fit new Shield mechanic.
  • Move Penalties split into Move Penalty and Peon Shield.
  • Move Penalty is still the difference between where the attack launches and the lane of a target (so -1M to -2M damage).
  • Peon Shield is the mechanic where Leaders take -1M damage for each of their Peons in the same lane.
  • "Ignores Peon Shield" is replacing most instances of "Ignores Move Penalties"

Basically, Max HPs were too high, while Busters like Adell didn't have much to bust. Shield lowers Max HP while keeping the "Effective" HP to where they were before (which is also a healing nerf), and now there's more balancing vectors.

The Move Penalty split was for Barrage Assaults being too strong with certain combinations of Leaders ending games too quickly and even being able to snipe all three enemy leaders before they could meaningfully react.
As of this posting:

Card Parser: Complete (Alternate cards to be added manually)

Tabletop Simulator: Basically, I know the *how* of it works. No fancy setup, and if cards place too close together they turn into a deck which is highly annoying.

OCTGN: Most of the old functions are still broken, and while I did receive help in getting more relevant functions added, they too aren't quite working yet. However, I'm actually IN, so progress!

Cards: Leaders and Peons now moved to V4 base.

Rulebook: Also working on the Expanded Alpha rulebook. One previous posted is now pre-Alpha.

OCTGN Example: cdn.discordapp.com/attachments…

TTS Example: cdn.discordapp.com/attachments…

Journal History

deviantID

masterage's Profile Picture
masterage
Master of Blitz (maybe)
Artist | Hobbyist | Design & Interfaces
United States
Card Maker... ish. Slowly building up my Pocket Mechanics by making fangames, with hopes of making my own game someday I can actually sell.

Currently an Information Engineering Technology student.
Interests

Comments


Add a Comment:
 
:iconco-comic:
co-comic Featured By Owner Nov 3, 2014  Hobbyist Digital Artist
In 2-3 years, my webcomic might be able to have enough for a card game. You are still the one who has my eye in helping me out with that project. It will be silly and ambitious as you know how I can be. That is if you want to and if you remember our time in MLPCCG as friends. In fact, I can chat with you about the fuzzy details whenever you like; PM or what have you. I'm also weighing the possibility of a pay-to-read novelette series next to my comic.

Plenty of old online friends drift off but no way I'm going to let a sharp mind like yours slip off my radar. We'll speak again soon.
Reply
:iconmasterage:
masterage Featured By Owner Nov 6, 2014  Hobbyist Interface Designer
I don't think I hate anyone that's helped me with that project, really o.o

It's just been an insanely rough year. Most of my ccg projects didn't get past pre-planning (roughly only three survived but they all require a ton of work).

So yeah, send a PM so we can catch up.
Reply
:iconlapisrabbitcomics:
LapisRabbitComics Featured By Owner Feb 3, 2013  Professional Artist
My I have a link to the rules?
Reply
:iconmasterage:
masterage Featured By Owner Feb 3, 2013  Hobbyist Interface Designer
New rulebook is being made (had to wait for more updated cards, after all), but here's the Getting Started page on the site.

[link]
Reply
:iconlapisrabbitcomics:
LapisRabbitComics Featured By Owner Feb 3, 2013  Professional Artist
THanks :D I look forward to printing these out and playing :)
Reply
Add a Comment: