Shop Mobile More Submit  Join Login
About Design & Interfaces / Hobbyist Master of Blitz (maybe)Male/United States Recent Activity
Deviant for 10 Years
Needs Core Membership
Statistics 294 Deviations 499 Comments 25,324 Pageviews
×

Newest Deviations

Disgaea Netherwar - Leaders - Kanata (5.2) by masterage Disgaea Netherwar - Leaders - Kanata (5.2) :iconmasterage:masterage 0 0 Disgaea Netherwar - Leaders - Kanata by masterage Disgaea Netherwar - Leaders - Kanata :iconmasterage:masterage 0 0 LightningMadeCCG - Persona Extension - Futaba by masterage LightningMadeCCG - Persona Extension - Futaba :iconmasterage:masterage 8 3 LightningMadeCCGs - Persona Expansion - Joker by masterage LightningMadeCCGs - Persona Expansion - Joker :iconmasterage:masterage 4 0 Disgaea: Netherwar - Leaders v4 - Laharl by masterage Disgaea: Netherwar - Leaders v4 - Laharl :iconmasterage:masterage 2 7 Disgaea: Netherwar - Peons - Dragonshrooms by masterage Disgaea: Netherwar - Peons - Dragonshrooms :iconmasterage:masterage 0 0 Disgaea: Netherwar - Leader - Flonne by masterage Disgaea: Netherwar - Leader - Flonne :iconmasterage:masterage 6 0 Disgaea: Netherwar - Leaders - D5 Heroes by masterage Disgaea: Netherwar - Leaders - D5 Heroes :iconmasterage:masterage 0 0 Disgaea Netherwar - Leaders - Lujei by masterage Disgaea Netherwar - Leaders - Lujei :iconmasterage:masterage 1 0 Disgaea Netherwar - Leaders V2 - Walnut by masterage Disgaea Netherwar - Leaders V2 - Walnut :iconmasterage:masterage 0 5 Disgaea Netherwar - Peons V2 - Snakish by masterage Disgaea Netherwar - Peons V2 - Snakish :iconmasterage:masterage 0 0 Lightning Made CCG - Steven Universe (2 Hours) by masterage Lightning Made CCG - Steven Universe (2 Hours) :iconmasterage:masterage 1 0 Disgaea Netherwar - Leaders V2 - New 9 Collage by masterage Disgaea Netherwar - Leaders V2 - New 9 Collage :iconmasterage:masterage 5 1 Disgaea Netherwar - Leaders V2 - Marona by masterage Disgaea Netherwar - Leaders V2 - Marona :iconmasterage:masterage 1 0 Disgaea Netherworld - Leaders V2 - Laharl by masterage Disgaea Netherworld - Leaders V2 - Laharl :iconmasterage:masterage 1 3 Disgaea: Netherwar Card Game - Disgaea 1 Leaders by masterage Disgaea: Netherwar Card Game - Disgaea 1 Leaders :iconmasterage:masterage 1 0

Watchers

Friends

Activity


Disgaea Netherwar - Leaders - Kanata (5.2)
Disgaea is owned by Nippon Ichi Software. I make no claim for characters, settings, likeness, or names.
Trinity Universe is owned by Idea Factory. I make no claim for characters, settings, likeness, or names.
This project has no relation to any official product in any way, shape, or form.
This project is covered under fair use laws, so long as no part of it is sold.

Cards are submitted to this site in a non-print-viable format.

---
After the last post, I got a rather detailed rant about how my kerning was off. This is another readability fix.
---

Changed card is on the right.
Loading...
Disgaea Netherwar - Leaders - Kanata
Disgaea is owned by Nippon Ichi Software. I make no claim for characters, settings, likeness, or names.
Trinity Universe is owned by Idea Factory. I make no claim for characters, settings, likeness, or names.
This project has no relation to any official product in any way, shape, or form.
This project is covered under fair use laws, so long as no part of it is sold.

Cards are submitted to this site in a non-print-viable format.


---
V5. While it doesn't look like much, readability has vastly improved. I did a lot of testing in Tabletop Simulator... good thing they added Light Control.
---

Kanata is a Late Game type Leader, but kinda hard to control getting there. 6HP is average for a Leader, and his Sword/Spear combination is befitting a loyal leader. His mechanics, though, reward you for Peons fighting and dying under him, making his overall actions predictable.

His Evility, Drifting Objects, makes predicting how he builds from his Peon's deaths much harder, but for both players. It's possible that you might even get a worse combination going as well.

His Attack, DDK Dark Flight, is a scaling attack that goes online pretty early for the damage, but at the expense of his entire kit being built around it. If it goes offline for any reason, he is hobbled more than other Leaders.

His Overload is a Permanent modifier to Drifting Objects, allowing it to pull from the Discard Pile as well. This raises his power more predictably, but Peons have to die for him to get a use for it.
Loading...
Basically, city where I live isn't very geek-friendly. Geeky store opens up and starts offering up MtG FNMs. Well, I've been out of that game for five years, so I scrounge up a better-than-prebuilt standard deck and go.

Big mistake.

Entire night of losses. Turn 1s from my opponent that are more expensive than my entire deck, decks themselves costing more than my rent. Skill did not matter here. Yes I ran into Marvel. It wasn't fun. (what da heck, WotC). Turns out the powergamers here have also been waiting on an opportunity to show off, and I had become fresh meat... losing before I entered the store.

I've been making CCGs for years that take quite a bit of skill, but are easy to enter. I had forgotten why.

I like my ccgs more skill based, not money-based.
LightningMadeCCG - Persona Extension - Futaba
I do not own Persona, Shin Megami Tensei, or anything related to the character or her likeness.
This project has no relation to any official product in any way, shape, or form.
This project is covered under fair use laws, so long as no part of it is sold.

This is part of a warm-up exercise for another project.

Please note that this card, as a Lightning Made, does not indicate the existence of other cards or dedication to this project going further.
Each of these examples, as a Lightning Made, is made from scratch with a two hour limit. After two hours, any work is cleaned up from marks and is posted as-is.

As a reminder, I'm practicing attempting to make ccgs of series being as close to the series imagery as possible. None of these are meant to be sold, and none ever have.

---
I actually really like Persona 5, so I couldn't just stop at Joker.
---

I'm not a fan of how the Wands clash with the card so badly. This may be a case where accuracy to the source is not the optimum path. Also still not a fan of the NameSpace, either, just feels like I'm missing something... and I'd rather not use the names as cutout random letters for readability sake.

Hrm...

Kinda wonder if the Coin is really her, too.


Loading...
LightningMadeCCGs - Persona Expansion - Joker
I do not own Persona, Shin Megami Tensei, or anything related to the character or his likeness.
This project has no relation to any official product in any way, shape, or form.
This project is covered under fair use laws, so long as no part of it is sold.

Please note that this card, as a Lightning Made, does not indicate the existence of other cards or dedication to this project going further.
Each of these examples, as a Lightning Made, is made from scratch with a two hour limit. After two hours, any work is cleaned up from marks and is posted as-is.

---
Total Time: 1 Hour, 37 Minutes
---

This was made in part as an expandability test for Disgaea: Netherwar. It uses the same systems, but with a twist.

- There are only four Costs: Sword, Cup, Coin, and Wands
- Personas are like Peons, but to grow them you have to use Fusion, taking TWO from the section and attaching them to the new unit. The previous cards attached to them become attached to the Persona User (ala Demon Whisper, which is another SMT terms entirely, but meh)
- Persona Users always start with a certain card in play, and do not gain Revenge Tokens.
- Cards will use the color scheme from their respective games for Leaders, so while this [Joker] is red (from P5) if [Yu Narukami] would be made his card would have yellows instead of red.

What I would do if I had more time:
- Put the Persona face into the bottom section
- Redo the NameSpace and HP Space to separate them.
- Redo the attack section. I like how the Passive section stands out but not sure how to accomplish that in the lower section. Maybe put it on the bottom and read upwards?

Thoughts: I actually like how devoid of multiple colors the card has, though it may be just from working on Disgaea leaders for so long. It looks subdued when in place, almost unassuming.
Loading...
Basically, city where I live isn't very geek-friendly. Geeky store opens up and starts offering up MtG FNMs. Well, I've been out of that game for five years, so I scrounge up a better-than-prebuilt standard deck and go.

Big mistake.

Entire night of losses. Turn 1s from my opponent that are more expensive than my entire deck, decks themselves costing more than my rent. Skill did not matter here. Yes I ran into Marvel. It wasn't fun. (what da heck, WotC). Turns out the powergamers here have also been waiting on an opportunity to show off, and I had become fresh meat... losing before I entered the store.

I've been making CCGs for years that take quite a bit of skill, but are easy to enter. I had forgotten why.

I like my ccgs more skill based, not money-based.
OCTGN is kicking me around again. Turns out most of the work was just hiding critical errors that my poking around brought back up, and until they're fixed I can't release it.

Help?

Card changes

  • Elemental Protection renamed to Shield.
  • Shield now exists on all Leaders except Zenon.
  • Shield may now replace I-HP numbers on Peons (so when a Peon attaches, it may provide Shield instead of Max HP).
  • Shield may no longer appear in Peon I-Evilities
  • Taro's Attack-Overload interaction redone to fit new Shield mechanic.
  • Move Penalties split into Move Penalty and Peon Shield.
  • Move Penalty is still the difference between where the attack launches and the lane of a target (so -1M to -2M damage).
  • Peon Shield is the mechanic where Leaders take -1M damage for each of their Peons in the same lane.
  • "Ignores Peon Shield" is replacing most instances of "Ignores Move Penalties"

Basically, Max HPs were too high, while Busters like Adell didn't have much to bust. Shield lowers Max HP while keeping the "Effective" HP to where they were before (which is also a healing nerf), and now there's more balancing vectors.

The Move Penalty split was for Barrage Assaults being too strong with certain combinations of Leaders ending games too quickly and even being able to snipe all three enemy leaders before they could meaningfully react.

Journal History

deviantID

masterage's Profile Picture
masterage
Master of Blitz (maybe)
Artist | Hobbyist | Design & Interfaces
United States
Card Maker... ish. Slowly building up my Pocket Mechanics by making fangames, with hopes of making my own game someday I can actually sell.

Currently an Information Engineering Technology student.
Interests

Comments


Add a Comment:
 
:iconco-comic:
co-comic Featured By Owner Nov 3, 2014  Hobbyist Digital Artist
In 2-3 years, my webcomic might be able to have enough for a card game. You are still the one who has my eye in helping me out with that project. It will be silly and ambitious as you know how I can be. That is if you want to and if you remember our time in MLPCCG as friends. In fact, I can chat with you about the fuzzy details whenever you like; PM or what have you. I'm also weighing the possibility of a pay-to-read novelette series next to my comic.

Plenty of old online friends drift off but no way I'm going to let a sharp mind like yours slip off my radar. We'll speak again soon.
Reply
:iconmasterage:
masterage Featured By Owner Nov 6, 2014  Hobbyist Interface Designer
I don't think I hate anyone that's helped me with that project, really o.o

It's just been an insanely rough year. Most of my ccg projects didn't get past pre-planning (roughly only three survived but they all require a ton of work).

So yeah, send a PM so we can catch up.
Reply
:iconlapisrabbitcomics:
LapisRabbitComics Featured By Owner Feb 3, 2013  Professional Artist
My I have a link to the rules?
Reply
:iconmasterage:
masterage Featured By Owner Feb 3, 2013  Hobbyist Interface Designer
New rulebook is being made (had to wait for more updated cards, after all), but here's the Getting Started page on the site.

[link]
Reply
:iconlapisrabbitcomics:
LapisRabbitComics Featured By Owner Feb 3, 2013  Professional Artist
THanks :D I look forward to printing these out and playing :)
Reply
Add a Comment: